145 papers

The papers, chapters, reports and pages the Academy is fond of.

¿Qué es autopoiesis?

R. y Ramos-Jiliberto, P. Razeto-Barry · 2013

This book chapter explains the concept of autopoiesis, the idea that a living being is a system that continuously produces and regenerates its own components, following the original definition developed by Humberto Maturana and Francisco Varela. It defends a specific reading of autopoiesis centered on how such a system maintains its own individual identity over time.

¿Qué es lo contemporáneo?

G. Agamben

A short text by Giorgio Agamben, in Spanish translation, addressing the question of what it means to be contemporary.

“Design is not a Science”: Otl Aicher’s Constitutional Putsch at the HfG Ulm and His Credo for the Social Responsibility of Designers

R. Spitz · 2015

This article examines a conflict at the Ulm School of Design (HfG Ulm) in which designer and educator Otl Aicher argued against treating design purely as a science and set out his view of the social responsibility designers carry. Its full published text could not be independently reviewed for this pass.

A 40 años de la autopoiesis de Maturana, el concepto más revolucionario de la ciencia chilena a nivel mundial

H. Cossio · 2018

An El Mostrador article on the significance of autopoiesis, the concept Chilean biologists Humberto Maturana and Francisco Varela introduced to describe living systems as self-producing cyclical networks, and its wide influence beyond biology.

A 40 años de la autopoiesis de Maturana, el concepto más revolucionario de la ciencia chilena a nivel mundial - El Mostrador

H. Cossio · 2013

A 2013 article marking 40 years since Humberto Maturana's concept of autopoiesis, explaining its biological origins with Francisco Varela and how Maturana later extended it to language, perception, education and human coexistence.

A frame work of design usin Autopoiesis

H. Igarashi, M. Ohtsubo, T. Uemura · 2018

A Japanese design-research paper applying the biological concept of autopoiesis to design, proposing an "enactive interface" that treats artifacts as part of a user's active environment rather than passive tools, and using the idea of embodiment to bridge self-producing living systems and designed artifacts.

A framework for organizing the tools and techniques of participatory design

E. B.-N. Sanders, E. Brandt, T. Binder · 2010

This paper proposes a framework, organized around form, purpose and context, to help design researchers choose among the many tools and techniques used in participatory design.

A nova teoria general dos sistemas: dos sistemas autopoiéticos aos sistemas sociais

Esteves-Vasconcellos · 2013

A Portuguese-language piece tracing developments in general systems theory from autopoietic (biological) systems to social systems.

A practice in search of theory

S. Poggenpohl · 1979

A 1979 article by design educator Sharon Poggenpohl in Visible Language, whose title points to the gap between design practice and design theory. Its specific arguments could not be verified, as no accessible copy of the text was found.

A systems theory perspective on the relationship between practice and research in the making disciplines

K. Riis · 2013

Kirstine Riis uses systems theory, drawing on the sociologist Niklas Luhmann, to examine the relationship between practice and research in the making disciplines. She distinguishes the practice system from the scientific system and identifies four forms of knowledge: practical and professional knowledge on the practice side, and research and philosophy-of-science knowledge on the research side.

A Time of Great Consequence: A Manifesto for Bridging Knowledge and Action

UNESCO-MOST BRIDGES Coalition, the Julie Ann Wrigley Global Futures Laboratory at Arizona State University, and the Club of Rome · 2026

A manifesto launched on 28 September 2026 by UNESCO-MOST BRIDGES, the Julie Ann Wrigley Global Futures Laboratory at Arizona State University and the Club of Rome. It asks for scientific, humanistic, cultural, Indigenous, professional and lived knowledge to be brought together, and for institutions that connect knowledge with action.

About Ideo

Ideo · 2017

IDEO is a global design and innovation consultancy, formed in 1991, recognized as a pioneer of human-centered design, a problem-solving approach that starts from people's needs and works toward solutions tailored to them. Its work spans product design, organizational innovation, and public-service projects, and it has since extended into design education through IDEO U.