Design Fiction

Named alongside speculative design and research through design as a source of variation that introduces novel possibilities and critiques into design knowledge, and as a method for projecting design scenarios into the future.
Within Design Ethnoevolution's 'Variation' mechanism, the book states: "Methodologies for future exploration (Speculative Design, RtD, Design Fiction) are key sources of variation, deliberately introducing novel possibilities and critiques." It is also named among the methods used to project into the future: "or strategically project scenarios into the Future (using methods like Scenario Planning or Design Fiction), all this cognitive and creative work occurs irrevocably within the fleeting moment of the present."
Related in Community
Entries this one is tied to through the book.
Methods
- Artifact Analysis · both placed under Design Ethnoevolution
- Cross-Cultural Design · both placed under Design Ethnoevolution
- Design Archive Research · both placed under Design Ethnoevolution
- Precedent Study · both placed under Design Ethnoevolution
- Reflective Practice · both placed under Design Ethnoevolution
- Speculative Design · both placed under Design Ethnoevolution
In the Framework
- Design Ethnoevolution · concept
In the book
- Chapter 2, section 018 · The Temporal Paradox and Event Types
- Chapter 2, section 019 · Design Ethnoevolution: The Evolution of Knowledge
Mentioned in
Methods