The UnSchool of Disruptive Design

Designer Leyla Acaroglu's UnSchool of Disruptive Design reframes sustainability problems, for example moving from designing a better recycling bin to designing systems that eliminate waste from the outset.
Designer Leyla Acaroglu, through The UnSchool of Disruptive Design, challenges designers to reframe sustainability problems. Instead of defining a problem as "how to design a better recycling bin", her approach encourages defining it as "how to design systems that eliminate the concept of waste from the outset", leading to innovations in material lifecycles and circular economies.
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Related in Community
Entries this one is tied to through the book.
Examples
- Frame Creation (Kees Dorst) · both placed under Problem
- Kumbh Mela: Mapping the Ephemeral Mega City · discussed together in section 113
- Speculative Everything: Design, Fiction, and Social Dreaming (Anthony Dunne and Fiona Raby) · discussed together in section 113
Books and references
- Speculative Everything: Design, Fiction, and Social Dreaming · discussed together in section 113
In the framework
- Problem · element
- Commission Component
- Design's Core
In the book
- Chapter 11, section 113 · Core Dimension
Mentioned in
Examples