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Inclusive Design for a Digital World: Designing with Accessibility in Mind

Author
Regine Gilbert
Year
2019
Flat illustrated characters interacting with a giant tablet displaying icons and a chart.
Publisher's cover art
Regine M. Gilbert's 2019 hands-on guide to building digital products that as many people as possible can use, covering the WCAG 2.1 accessibility guidelines and emerging technologies such as VR and AR. It treats accessibility as a designer's ongoing responsibility rather than a box to check at the end of a project.
A hands-on guide to building digital products that as many people as possible can actually use, treating accessibility as a designer's responsibility rather than an add-on. Plainly the SDF's Social-Responsibility motto in practice, carried by concrete Procedures. Written by UX design professor Regine M. Gilbert and first published in 2019, the book works through the Web Content Accessibility Guidelines (WCAG) 2.1 and covers emerging technologies such as VR and AR alongside practical web development guidance, addressing the accessibility issues people with disabilities regularly face. A later, expanded second edition builds on the same ground, treating accessibility not as a checklist item at the end of a project but as a mindset rooted in empathy and an honest look at who is being left out, and why.

Where to find it

In the framework

  • Social Responsibility
  • Procedures Component
Books and references