Designing for Interaction (book by Dan Saffer)
Dan Saffer's book "Designing for Interaction" codifies the abstract patterns interaction designers work with, such as feedback loops, affordances, and signifiers.
For an interaction designer, the elements are the abstract patterns of interaction—feedback loops, affordances, signifiers—codified by thinkers like Dan Saffer in Designing for Interaction.
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Related in Community
Entries this one is tied to through the book.
Examples
- GT2P (Great Things to People) — Less CPP N°1 · both placed under Elements
- Principles of Two-Dimensional Design (book by Wucius Wong) · both placed under Elements
In the framework
- Design's Core
- Elements · element
- Technological Component
In the book
- Chapter 15, section 149 · Core Dimension
Mentioned in
Examples